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Saturday, June 11, 2011

Orcus as Demon Lord and Thanatos

Thursday and Friday Nights:
Thanatos the abode of Orcus is s a frigid place filled with undead. For the past two nights and with gritted teeth we have worked our way through all 9 layers and into his citadel of Everlost.
Getting in is only the first challenge. Hartoon who is the gate keeper for Orcus is a super Lich who has 7 phylacteries that must be destroyed before you can actually harm him. Over time we have developed a technique that is a kind of cat and mouse game to avoid having to fight the same battle 7 times.
Even using this technique this can still be quite challenging and will test most parties resolve.
Last night’s Orcus fight was quite close. On the surface we won and took him down in under 3 minutes. But having fought him many times as a demon Lord and 4 times as Prince of Demons, I could see the writing on the wall, as players began to go down become incapacitated from the various effects and kick back from the rest of Orcus’ spawn.
Even as Orcus was near death I could see, that the many debilitating effects focused on the party were taking their toll. Plus the Blood winds (Party Kick Back Mobs) where playing havoc with the casters that needed to use Area of Effect spells on Orcus.
As is often the case, party composition is the key to success, often times parties will just not have enough quick damage to take down a Demon Lord before his summons overwhelm them. This coupled with a party’s lack of strategy can be fatal to the overall effort.
I am looking forward to this evenings assault on Zyon 1,2,3 and our showdown with Obox-Ob.

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